Tests / 06 — Stereo imaging

Stereo imaging test

Good headphones don’t just do “left” and “right” — they draw a continuous stage between your ears. Fire noise bursts at five positions, then let the auto-pan glide across and listen for gaps or jumps.

L C R

Each burst should appear exactly where the dot sits — half-left should be clearly distinct from both “far left” and “center”.

What to listen for

Why it matters

Imaging is what lets you find footsteps in a game, place instruments in a mix, and hear a soundstage instead of “stuff in both ears”. It depends on channel matching — two drivers with identical loudness and frequency response. Well-matched pairs image precisely; loosely matched ones smear.

We use noise bursts rather than tones because your brain localizes broadband sounds far better — that’s also why footsteps (broadband) are easy to place and a pure sine hum is nearly impossible.